PLATFORM TWO: COMING OF AGE IN AMERICA YOUTH PROGRAM

High school program Idea of America
Our second platform develops special after-school programs to engabe junior-high school students in history and civics. The goal is to develop creative models that reach youth at a critical stage in their lives when they are developing their own self-awareness, identities and values. Our programs involve role-playing, interactive games and community mentoring all built upon actual historical events that relate to current times. We have partnered with the Maine Youth Alliance better know as "The Game Loft" in Belfast, Maine which has a highly successful 20 years of experience in creative programs development. We are developing Idea of America programs as models for adoption in communities throught the nation.

CIVIC EDUCATION: The Game Loft offers programs that foster civic engagement. History based role-play games give kides an in-deapth understanding of our country. Trips around the state introduce them to the people, places, problems, and potential of the State of Maine. Our goal is to raise aspirations and encourage community involvement.

MENTORSHIP: Mentoring emphasizes relationships across generations. Successful mentoring assists growth both in the mentee and mentor. Mentoring seeks to create resilience and to help overcome barriers to success.

COMMUNITY INVOLVEMENT: To help youth become connected and contributing adults they need opportunities to be involved in positive activities. Game Loft youth serve their communities as junior staff, mentors, and volunteers.

SOCIAL AND EMOTIONAL LEARNING: The Game Loft uses the SAFE model:

The SAFE modle is widely recognized as effective for out-of-school programs. Our activities help youth move from adolescence to confident and competent adulthood.

GET INVOLVED IN YOUR COMMUNITY: Through the Game loft we can provide instrutions and guidance in how to replicate a program in your local coounity. This is an after-school program that can be sponsored by a local community organization and is designed to complement and supplement the traditional classroom teaching of history and civics in our educational system. But it goes far beyond traditional teaching as it involves role-playing and interactive games (reaching the new generation of youth), mentoring (engageing both peer and adult mentors), and community involvement(getting youth who frequently feel isolated invoved in meaningful community projects). Check website: www.thegameloft.org. Contact: info@thegameloft.org Ray and Patricia Estabrook,founders and co-directors, The Game Loft, Belfast Maine.

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